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Fisker PEAR

200+ user experiences for an electric car. What should the future feel like?

Role Product Designer (UX)
Timeline Aug 2022 - Feb 2024
Scope All In-Vehicle UX

The Project

Fisker PEAR (Personal Electric Automotive Revolution)—an affordable SUV designed to make EVs accessible. I was responsible for all in-vehicle user experiences.

The Scope

200+
User experiences
1.5
Years
All
In-vehicle features

I created user flows, wireframes, and UX for every in-car feature. This included conducting market research to understand industry standards, then figuring out how to differentiate our features while staying within constraints and brand alignment.

The Constraints

The Challenge

Mid-project, the engineering team had to decrease the HMI (screen) size. This meant:

The size change affected positioning, the weight of how much drivers would have to reach out to the screen, and the visibility of all interactions. We had to implement exciting features while keeping everything safe.

Audio Collaboration

With my background in music, working with the audio team was a highlight. We explored:

It was fascinating to think about sound as part of the user experience, not separate from it.

What I'm Proud Of

The depth of thinking we put into differentiating our features from the market. As part of a small team, having real impact on what went into the car was exciting. The audio collaboration—combining my music background with UX in a way I hadn't done before—was particularly rewarding.

Next project

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